The GM's Guide is a podcast all about writing and game design through the lens of RPGs and how to run a great game. Today we're tackling Plot Twists, one of the most powerful and easy to misuse devices there is. We go through the five essential criteria of executing a good plot twist with examples from my own games and mass media. Sound fun? Then you're the strange type of person that I can get along with. Let's get started!
We apply the principles of how to create great characters and start building Ravenshadow's key NPCs.
Part 2 of the great conversation with the creator of Primordia about world-building.
The brilliant Mark Yohalem, brilliant writer and designer of the cult classic Primordia, drops by for a chat about world building.
We establish our final adventurer's character arc, then lay out the core process I use to destroy writer's block and build the materials for my campaigns. We even start putting together a soundtrack.