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The GM's Guide

In-depth podcast on how to improve your campaign, focusing on the adventure, world and character design. We apply proven and practical game design techniques to the world of running pen and paper campaigns. There's a lot to get into, so let's get started.
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Now displaying: January, 2016
Jan 28, 2016

When new GM's ask me how to create great adventures, this is what I go through first. No, it's not the hero's journey.

Jan 21, 2016

We're back! Story Structure is one of my favorite topics and I've spent more time studying it than probably anything else. If there's anything I can give to new GM's to help them set up great adventures, it's this basic Story Event Structure.

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