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The GM's Guide

In-depth podcast on how to improve your campaign, focusing on the adventure, world and character design. We apply proven and practical game design techniques to the world of running pen and paper campaigns. There's a lot to get into, so let's get started.
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Feb 1, 2021

A great sandbox campaign is incredibly fun to play in, and it’s a great introduction for new players. I often start new groups in sandboxes rather than carefully constructed narrative games. It’s a simple pitch: Here’s a fantastical wilderness filled with monsters, treasures, dungeons, and dragons. Want to go explore it?

However, while sandboxes can be a lot of fun to play in, they can be intimidating to think about building. Preparing one adventure is hard enough, how are you going to prepare dozens? In fact, I think a sandbox campaign is actually much easier to build than a linear campaign and takes me much less work to set up. There are a lot of tricks I use in my own sandbox campaigns and we’re going to go through the big ones today.

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